In this video, you will watch a Cardfight on Area between Blue Storm Wave Dragon, Tetra Burst Dragon deck build VS Meteorkaiser, Viktplasma deck build. Enjoy the fight and the music!
Showing posts with label aqua force. Show all posts
Showing posts with label aqua force. Show all posts
Monday, 2 March 2015
Blue Storm Wave Dragon, Tetra Burst Dragon VS Meteorkaiser, Viktplasma | Cardfight Vanguard G
In this video, you will watch a Cardfight on Area between Blue Storm Wave Dragon, Tetra Burst Dragon deck build VS Meteorkaiser, Viktplasma deck build. Enjoy the fight and the music!
Sunday, 18 January 2015
Shindo Chrono VS Jaime Alcaraz in Cardfight!! Vanguard G Episode 12
In this video, you will a full part fight scene between Shindo Chrono and Jaime Alcaraz on their first cardfight in Cardfight!! Vanguard G Episode 12. Chrono and Jaime both cardfight with all they have and let the fate decide who's fate is stronger.
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Choose a card name "Marine General of the Sky and Earth, Lambros" from your G zone, and turn it face up] When this unit attacks a vanguard, if it is the fourth battle of that turn or more, you may pay the cost. If you do, choose up to two of your rear-guards, and [Stand] them. Then, if the number of face up cards in your G zone is two or more, the units [Stand] with this effect get [Power]+10000 until end of turn.
Saturday, 10 January 2015
Jaime Alcaraz VS Mamoru Anjou | Full Part | Cardfight Vanguard G Episode 11 Sub
In this video, you will watch a Cardfight Vanguard between Jaime Alcaraz, Euro Representer,
& Mamoru Anjoy, the Kagero Clan Leader in Cardfight Vanguard G Episode 11.
Monday, 5 January 2015
Maelstrom Return with New Supports!
As soon as I saw the new booster for "Maelstrom" came out, I start to figure the new set of Aqua Force, which means new Aqua Force "Maelstrom" deck.
Let's study back what Maelstrom can really do. We are first introduce by Blue Storm Dragon, Maelstrom.
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When
this unit attacks a vanguard, if it is the fourth battle of that turn
or more, until end of that battle, this unit gets [Power]+5000 and "[AUTO](VC):[Counter
Blast (1)] When this unit's attack hits, you may pay the cost. If you
do, draw a card, choose one of your opponent's rear-guards, and retire
it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power]-2000.
Then we were introduced by Cross Ride, Blue Storm Supreme Dragon, Glory Maelstrom.
[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter
Blast (1)] When this unit attacks a vanguard, you may pay the cost. If
you do, until end of that battle, this unit gets [Power]+5000, and your
opponent cannot call grade 1 or greater units to (GC) from his or her
hand.
[CONT](VC):If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
And lastly another Cross Ride, Blue Storm Karma Dragon, Maelstrom "Яeverse".
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one of your rear-guards, [Rest] it, and lock
it] When this unit attacks a vanguard, if it is the fourth battle of
that turn or more, you may pay the cost. If you do, until end of that
battle, this unit gets [Power]+5000/[Critical]+1 and "[AUTO](VC):
At the end of the battle that this unit attacked, if the attack did not
hit during that battle, draw a card, choose one of your opponent's
rear-guards, and retire it.".
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC): If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Or maybe a new Legion unit soon enough will release for Maelstrom. So here is the new unit for "Maelstrom" supports.
[AUTO](RC):When this unit boosts a vanguard with "Maelstrom"
in its card name, if it is the fourth battle of that turn or more,
until end of that battle, your opponent cannot call grade 0 card from
hand to (GC), at the end of that battle, return this unit to your deck,
and shuffle your deck.
[AUTO](RC):When this unit attacks, if you have a vanguard with "Maelstrom" in its card name, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):At the end of the battle that this unit attacked a vanguard, if you have a vanguard with "Maelstrom" in its card name, and if it is the first battle of that turn, choose another of your rear-guards in the same column as this unit, and exchange positions with this unit. (The state of the card does not change)
So you can put all of the 3 units grade 3 in your deck. Maybe can try 4 copies of Maelstrom, 2 Glory and 2 Maelstrom Reverse. It would be more advantage since you can have Cross Ride 13k Power for Maelstrom.
By supporting with Aqua Force G units, you can Stride if you needed to. Also, Blue Storm Cadet, Marios can be a good starter for this deck since the skill require a third attack. You can put at your back rear either left or right, make sure you boost using it on the third attack.
The best part is, if you are boosting Glory Maelstrom with Despina, on Limit Break 5, you opponent cannot guard at all! It would be a great finisher move if you can draw at least 1 Critical Trigger on the twin check!!
Let's study back what Maelstrom can really do. We are first introduce by Blue Storm Dragon, Maelstrom.
![]() |
Blue Storm Dragon, Maelstrom |
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power]-2000.
Then we were introduced by Cross Ride, Blue Storm Supreme Dragon, Glory Maelstrom.
![]() |
Blue Storm Supreme Dragon, Glory Maelstrom |
[CONT](VC):If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
And lastly another Cross Ride, Blue Storm Karma Dragon, Maelstrom "Яeverse".
![]() | ||
Blue Storm Karma Dragon, Maelstrom "Яeverse" |
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC): If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Or maybe a new Legion unit soon enough will release for Maelstrom. So here is the new unit for "Maelstrom" supports.
![]() | |
Blue Storm Marine General, Despina |
![]() |
Blue Storm Soldier, Rascal Sweeper |
[AUTO](RC):At the end of the battle that this unit attacked a vanguard, if you have a vanguard with "Maelstrom" in its card name, and if it is the first battle of that turn, choose another of your rear-guards in the same column as this unit, and exchange positions with this unit. (The state of the card does not change)
So you can put all of the 3 units grade 3 in your deck. Maybe can try 4 copies of Maelstrom, 2 Glory and 2 Maelstrom Reverse. It would be more advantage since you can have Cross Ride 13k Power for Maelstrom.
By supporting with Aqua Force G units, you can Stride if you needed to. Also, Blue Storm Cadet, Marios can be a good starter for this deck since the skill require a third attack. You can put at your back rear either left or right, make sure you boost using it on the third attack.
The best part is, if you are boosting Glory Maelstrom with Despina, on Limit Break 5, you opponent cannot guard at all! It would be a great finisher move if you can draw at least 1 Critical Trigger on the twin check!!
Sunday, 28 December 2014
Transcendent of Storms, Savas: Aqua Force Stride!
Transcendent of Storms, Savas
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G Units in total on your (VC) or G Zone):When
this unit attacks a vanguard, if it is the fourth battle of that turn
or more, until end of that battle, this unit gets [Critical]+1, and your
opponent cannot call grade 0 cards from hand to (GC).
[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):When your unit attacks a vanguard, if it is the fourth battle of that turn, choose three of your opponent's rear-guards, your opponent chooses one from among them, and retires it.".
[AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):When your unit attacks a vanguard, if it is the fourth battle of that turn, choose three of your opponent's rear-guards, your opponent chooses one from among them, and retires it.".
Based on the Stride skill, it needs the fourth battle to active its skill. It's a good thing since we don't need a Counter Blast to do so. Let's say we Stride over the Aqua Force G-unit,
Marine General, Tidal Bore Dragon
(G Unit cannot be in your main deck)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC) When this unit's attack hits a Vanguard, if this is the third or more attack during this turn, draw 1 card, select up to one card from your hand, and call it to (RC).
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC) When this unit's attack hits a Vanguard, if this is the third or more attack during this turn, draw 1 card, select up to one card from your hand, and call it to (RC).
So as the conclusion the Vanguard gains total skill of:
"[AUTO](VC):When
your unit attacks a vanguard, if it is the fourth battle of that turn,
choose three of your opponent's rear-guards, your opponent chooses one
from among them, and retires it.".
[AUTO](VC)
When this unit's attack hits a Vanguard, if this is the third or more
attack during this turn, draw 1 card, select up to one card from your
hand, and call it to (RC).
By supporting rear-guards such as Tidal, Diamantes, Battery Boom Dragon, Whirlwind Brave, Basil, Assault Wheel and others, fourth battle won't be a problem.
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